3Ds and Rendering

This section is dedicated to 3D's Softwares and Rendering Techniques.

3Ds Max Rendering with Mental Ray & Final Gather

Mental Ray is a renderer that calculate diffuse reflections unlike another renderers. In the reality, diffuse relfrections are effects of the reflected light that bounces of diffuse surfaces. Mental Ray is near the real because it simulate these diffuse reflections with a method called 'Final Gather'. After theory we can start with pratice.

This render need Mental Ray selected (by default) in the Assign Render subsection (under Render Window -> Common).


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3Ds Max Rendering with Skylight & Light Tracer

If you want a real render in a small time, you are in the right post.
This render need the Default Scanline Renderer selected (by default) in the Assign Render subsection (under Render Window -> Common).


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